Ritual Chamber Entrance
Personal project, practice on outside fantasy environments.
Cinema4D | Octane Render | Adobe Photoshop



Ritual Chamber
Personal project, more practice for different types of environments.
This piece depicts a creepy and eerie ritual chamber, where a blood ritual takes place.
Cinema4D | Octane Render | Adobe Photoshop




THE SPACE IN BETWEEN
Depicting a space in between life and death, wandering weightless trough familiar grounds, recapturing memories of the past before moving on.
Cinema4D | Octane Render | Adobe Photoshop



Cyberpunk city
Entering my fourth year of Media & Design, I had the joy to work on my masterwork. I wanted to combine animation and environment concept art for this project, the two things I've grown to love the most over these years on the study, so an animated Cyberpunk city was the perfect thing to create. This project is done in three weeks total, made in Cinema4D, Octane Render, Adobe Photoshop and Adobe After Effects. Not a single use of AI.
I've also placed bits of storytelling in this piece which makes the city more believable; The mega buildings which are home to millions of civilians per building due to the overpopulation in this universe, also the little details such as the delivery-service drone, the automated trains and the air-traffic in the background.
I've also placed bits of storytelling in this piece which makes the city more believable; The mega buildings which are home to millions of civilians per building due to the overpopulation in this universe, also the little details such as the delivery-service drone, the automated trains and the air-traffic in the background.
Cinema4D | Octane Render | Adobe Photoshop



Ambient Occlusion render pass

Render from Cinema4D + Octane Render

Z-Depth render pass
Post-apocalyptic metro station exploration
A fun little project to exercise post-apocalyptic artworks, I really wanted to create a bit of an eerie scene with this piece. The character is descending down the abandoned metro station hallway, on his way to scavenge for supplies, not knowing what's going to be down there.
Cinema4D | Octane Render | Adobe Photoshop


Ambient Occlusion render pass

Render from Cinema4D + Octane Render

Z-Depth render pass
The Last of Us inspired art
I really wanted to create an art piece dedicated to The Last of Us game, I absolutely love the games and the show's art direction so it was a blast to create this one. This was also a great exercise for nature oriented artworks.
Cinema4D | Octane Render | Adobe Photoshop


Ambient Occlusion render pass

Render from Cinema4D + Octane Render

Z-Depth render pass
Time City
Introducing Time City, origin city of the Alarm Heads. The Alarm Heads are created in the factory of time, which resembles the first Alarm Head ever created: 00:00.
I followed the Cyberpunk city course by environment concept artist Job Menting for this project, I've learned a lot of fundamentals for concept art during this course.
Cinema4D | Octane Render | Adobe Photoshop

Daytime

Nighttime

Pre Photoshop daytime render from Cinema4D + Octane Render

Pre Photoshop nighttime render from Cinema4D + Octane Render
